156 lines
4.4 KiB
Markdown
156 lines
4.4 KiB
Markdown
# AccessAuthorizationCreate
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## Properties
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Name | Type | Description | Notes
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------------ | ------------- | ------------- | -------------
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**Name** | **string** | |
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**Type** | **string** | |
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**IsActive** | **bool** | |
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**Timetables** | Pointer to [**[]TimetableCreate**](TimetableCreate.md) | | [optional] [default to {}]
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**Oneshot** | Pointer to [**NullableOneShotAccessBase**](OneShotAccessBase.md) | | [optional]
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## Methods
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### NewAccessAuthorizationCreate
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`func NewAccessAuthorizationCreate(name string, type_ string, isActive bool, ) *AccessAuthorizationCreate`
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NewAccessAuthorizationCreate instantiates a new AccessAuthorizationCreate object
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This constructor will assign default values to properties that have it defined,
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and makes sure properties required by API are set, but the set of arguments
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will change when the set of required properties is changed
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### NewAccessAuthorizationCreateWithDefaults
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`func NewAccessAuthorizationCreateWithDefaults() *AccessAuthorizationCreate`
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NewAccessAuthorizationCreateWithDefaults instantiates a new AccessAuthorizationCreate object
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This constructor will only assign default values to properties that have it defined,
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but it doesn't guarantee that properties required by API are set
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### GetName
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`func (o *AccessAuthorizationCreate) GetName() string`
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GetName returns the Name field if non-nil, zero value otherwise.
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### GetNameOk
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`func (o *AccessAuthorizationCreate) GetNameOk() (*string, bool)`
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GetNameOk returns a tuple with the Name field if it's non-nil, zero value otherwise
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and a boolean to check if the value has been set.
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### SetName
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`func (o *AccessAuthorizationCreate) SetName(v string)`
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SetName sets Name field to given value.
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### GetType
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`func (o *AccessAuthorizationCreate) GetType() string`
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GetType returns the Type field if non-nil, zero value otherwise.
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### GetTypeOk
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`func (o *AccessAuthorizationCreate) GetTypeOk() (*string, bool)`
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GetTypeOk returns a tuple with the Type field if it's non-nil, zero value otherwise
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and a boolean to check if the value has been set.
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### SetType
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`func (o *AccessAuthorizationCreate) SetType(v string)`
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SetType sets Type field to given value.
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### GetIsActive
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`func (o *AccessAuthorizationCreate) GetIsActive() bool`
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GetIsActive returns the IsActive field if non-nil, zero value otherwise.
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### GetIsActiveOk
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`func (o *AccessAuthorizationCreate) GetIsActiveOk() (*bool, bool)`
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GetIsActiveOk returns a tuple with the IsActive field if it's non-nil, zero value otherwise
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and a boolean to check if the value has been set.
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### SetIsActive
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`func (o *AccessAuthorizationCreate) SetIsActive(v bool)`
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SetIsActive sets IsActive field to given value.
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### GetTimetables
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`func (o *AccessAuthorizationCreate) GetTimetables() []TimetableCreate`
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GetTimetables returns the Timetables field if non-nil, zero value otherwise.
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### GetTimetablesOk
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`func (o *AccessAuthorizationCreate) GetTimetablesOk() (*[]TimetableCreate, bool)`
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GetTimetablesOk returns a tuple with the Timetables field if it's non-nil, zero value otherwise
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and a boolean to check if the value has been set.
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### SetTimetables
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`func (o *AccessAuthorizationCreate) SetTimetables(v []TimetableCreate)`
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SetTimetables sets Timetables field to given value.
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### HasTimetables
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`func (o *AccessAuthorizationCreate) HasTimetables() bool`
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HasTimetables returns a boolean if a field has been set.
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### GetOneshot
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`func (o *AccessAuthorizationCreate) GetOneshot() OneShotAccessBase`
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GetOneshot returns the Oneshot field if non-nil, zero value otherwise.
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### GetOneshotOk
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`func (o *AccessAuthorizationCreate) GetOneshotOk() (*OneShotAccessBase, bool)`
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GetOneshotOk returns a tuple with the Oneshot field if it's non-nil, zero value otherwise
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and a boolean to check if the value has been set.
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### SetOneshot
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`func (o *AccessAuthorizationCreate) SetOneshot(v OneShotAccessBase)`
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SetOneshot sets Oneshot field to given value.
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### HasOneshot
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`func (o *AccessAuthorizationCreate) HasOneshot() bool`
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HasOneshot returns a boolean if a field has been set.
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### SetOneshotNil
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`func (o *AccessAuthorizationCreate) SetOneshotNil(b bool)`
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SetOneshotNil sets the value for Oneshot to be an explicit nil
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### UnsetOneshot
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`func (o *AccessAuthorizationCreate) UnsetOneshot()`
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UnsetOneshot ensures that no value is present for Oneshot, not even an explicit nil
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[[Back to Model list]](../README.md#documentation-for-models) [[Back to API list]](../README.md#documentation-for-api-endpoints) [[Back to README]](../README.md)
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