Files
portal/openapi/model_card_update.go
2026-08-04 15:28:33 +02:00

229 lines
5.9 KiB
Go

/*
FastAPI
No description provided (generated by Openapi Generator https://github.com/openapitools/openapi-generator)
API version: 0.1.0
*/
// Code generated by OpenAPI Generator (https://openapi-generator.tech); DO NOT EDIT.
package openapi
import (
"encoding/json"
)
// checks if the CardUpdate type satisfies the MappedNullable interface at compile time
var _ MappedNullable = &CardUpdate{}
// CardUpdate struct for CardUpdate
type CardUpdate struct {
Name NullableString `json:"name,omitempty"`
Enabled NullableBool `json:"enabled,omitempty"`
GroupId NullableInt32 `json:"group_id,omitempty"`
}
// NewCardUpdate instantiates a new CardUpdate object
// This constructor will assign default values to properties that have it defined,
// and makes sure properties required by API are set, but the set of arguments
// will change when the set of required properties is changed
func NewCardUpdate() *CardUpdate {
this := CardUpdate{}
return &this
}
// NewCardUpdateWithDefaults instantiates a new CardUpdate object
// This constructor will only assign default values to properties that have it defined,
// but it doesn't guarantee that properties required by API are set
func NewCardUpdateWithDefaults() *CardUpdate {
this := CardUpdate{}
return &this
}
// GetName returns the Name field value if set, zero value otherwise (both if not set or set to explicit null).
func (o *CardUpdate) GetName() string {
if o == nil || IsNil(o.Name.Get()) {
var ret string
return ret
}
return *o.Name.Get()
}
// GetNameOk returns a tuple with the Name field value if set, nil otherwise
// and a boolean to check if the value has been set.
// NOTE: If the value is an explicit nil, `nil, true` will be returned
func (o *CardUpdate) GetNameOk() (*string, bool) {
if o == nil {
return nil, false
}
return o.Name.Get(), o.Name.IsSet()
}
// HasName returns a boolean if a field has been set.
func (o *CardUpdate) HasName() bool {
if o != nil && o.Name.IsSet() {
return true
}
return false
}
// SetName gets a reference to the given NullableString and assigns it to the Name field.
func (o *CardUpdate) SetName(v string) {
o.Name.Set(&v)
}
// SetNameNil sets the value for Name to be an explicit nil
func (o *CardUpdate) SetNameNil() {
o.Name.Set(nil)
}
// UnsetName ensures that no value is present for Name, not even an explicit nil
func (o *CardUpdate) UnsetName() {
o.Name.Unset()
}
// GetEnabled returns the Enabled field value if set, zero value otherwise (both if not set or set to explicit null).
func (o *CardUpdate) GetEnabled() bool {
if o == nil || IsNil(o.Enabled.Get()) {
var ret bool
return ret
}
return *o.Enabled.Get()
}
// GetEnabledOk returns a tuple with the Enabled field value if set, nil otherwise
// and a boolean to check if the value has been set.
// NOTE: If the value is an explicit nil, `nil, true` will be returned
func (o *CardUpdate) GetEnabledOk() (*bool, bool) {
if o == nil {
return nil, false
}
return o.Enabled.Get(), o.Enabled.IsSet()
}
// HasEnabled returns a boolean if a field has been set.
func (o *CardUpdate) HasEnabled() bool {
if o != nil && o.Enabled.IsSet() {
return true
}
return false
}
// SetEnabled gets a reference to the given NullableBool and assigns it to the Enabled field.
func (o *CardUpdate) SetEnabled(v bool) {
o.Enabled.Set(&v)
}
// SetEnabledNil sets the value for Enabled to be an explicit nil
func (o *CardUpdate) SetEnabledNil() {
o.Enabled.Set(nil)
}
// UnsetEnabled ensures that no value is present for Enabled, not even an explicit nil
func (o *CardUpdate) UnsetEnabled() {
o.Enabled.Unset()
}
// GetGroupId returns the GroupId field value if set, zero value otherwise (both if not set or set to explicit null).
func (o *CardUpdate) GetGroupId() int32 {
if o == nil || IsNil(o.GroupId.Get()) {
var ret int32
return ret
}
return *o.GroupId.Get()
}
// GetGroupIdOk returns a tuple with the GroupId field value if set, nil otherwise
// and a boolean to check if the value has been set.
// NOTE: If the value is an explicit nil, `nil, true` will be returned
func (o *CardUpdate) GetGroupIdOk() (*int32, bool) {
if o == nil {
return nil, false
}
return o.GroupId.Get(), o.GroupId.IsSet()
}
// HasGroupId returns a boolean if a field has been set.
func (o *CardUpdate) HasGroupId() bool {
if o != nil && o.GroupId.IsSet() {
return true
}
return false
}
// SetGroupId gets a reference to the given NullableInt32 and assigns it to the GroupId field.
func (o *CardUpdate) SetGroupId(v int32) {
o.GroupId.Set(&v)
}
// SetGroupIdNil sets the value for GroupId to be an explicit nil
func (o *CardUpdate) SetGroupIdNil() {
o.GroupId.Set(nil)
}
// UnsetGroupId ensures that no value is present for GroupId, not even an explicit nil
func (o *CardUpdate) UnsetGroupId() {
o.GroupId.Unset()
}
func (o CardUpdate) MarshalJSON() ([]byte, error) {
toSerialize,err := o.ToMap()
if err != nil {
return []byte{}, err
}
return json.Marshal(toSerialize)
}
func (o CardUpdate) ToMap() (map[string]interface{}, error) {
toSerialize := map[string]interface{}{}
if o.Name.IsSet() {
toSerialize["name"] = o.Name.Get()
}
if o.Enabled.IsSet() {
toSerialize["enabled"] = o.Enabled.Get()
}
if o.GroupId.IsSet() {
toSerialize["group_id"] = o.GroupId.Get()
}
return toSerialize, nil
}
type NullableCardUpdate struct {
value *CardUpdate
isSet bool
}
func (v NullableCardUpdate) Get() *CardUpdate {
return v.value
}
func (v *NullableCardUpdate) Set(val *CardUpdate) {
v.value = val
v.isSet = true
}
func (v NullableCardUpdate) IsSet() bool {
return v.isSet
}
func (v *NullableCardUpdate) Unset() {
v.value = nil
v.isSet = false
}
func NewNullableCardUpdate(val *CardUpdate) *NullableCardUpdate {
return &NullableCardUpdate{value: val, isSet: true}
}
func (v NullableCardUpdate) MarshalJSON() ([]byte, error) {
return json.Marshal(v.value)
}
func (v *NullableCardUpdate) UnmarshalJSON(src []byte) error {
v.isSet = true
return json.Unmarshal(src, &v.value)
}