/* FastAPI No description provided (generated by Openapi Generator https://github.com/openapitools/openapi-generator) API version: 0.1.0 */ // Code generated by OpenAPI Generator (https://openapi-generator.tech); DO NOT EDIT. package openapi import ( "encoding/json" ) // checks if the CardUpdate type satisfies the MappedNullable interface at compile time var _ MappedNullable = &CardUpdate{} // CardUpdate struct for CardUpdate type CardUpdate struct { Name NullableString `json:"name,omitempty"` Enabled NullableBool `json:"enabled,omitempty"` GroupId NullableInt32 `json:"group_id,omitempty"` } // NewCardUpdate instantiates a new CardUpdate object // This constructor will assign default values to properties that have it defined, // and makes sure properties required by API are set, but the set of arguments // will change when the set of required properties is changed func NewCardUpdate() *CardUpdate { this := CardUpdate{} return &this } // NewCardUpdateWithDefaults instantiates a new CardUpdate object // This constructor will only assign default values to properties that have it defined, // but it doesn't guarantee that properties required by API are set func NewCardUpdateWithDefaults() *CardUpdate { this := CardUpdate{} return &this } // GetName returns the Name field value if set, zero value otherwise (both if not set or set to explicit null). func (o *CardUpdate) GetName() string { if o == nil || IsNil(o.Name.Get()) { var ret string return ret } return *o.Name.Get() } // GetNameOk returns a tuple with the Name field value if set, nil otherwise // and a boolean to check if the value has been set. // NOTE: If the value is an explicit nil, `nil, true` will be returned func (o *CardUpdate) GetNameOk() (*string, bool) { if o == nil { return nil, false } return o.Name.Get(), o.Name.IsSet() } // HasName returns a boolean if a field has been set. func (o *CardUpdate) HasName() bool { if o != nil && o.Name.IsSet() { return true } return false } // SetName gets a reference to the given NullableString and assigns it to the Name field. func (o *CardUpdate) SetName(v string) { o.Name.Set(&v) } // SetNameNil sets the value for Name to be an explicit nil func (o *CardUpdate) SetNameNil() { o.Name.Set(nil) } // UnsetName ensures that no value is present for Name, not even an explicit nil func (o *CardUpdate) UnsetName() { o.Name.Unset() } // GetEnabled returns the Enabled field value if set, zero value otherwise (both if not set or set to explicit null). func (o *CardUpdate) GetEnabled() bool { if o == nil || IsNil(o.Enabled.Get()) { var ret bool return ret } return *o.Enabled.Get() } // GetEnabledOk returns a tuple with the Enabled field value if set, nil otherwise // and a boolean to check if the value has been set. // NOTE: If the value is an explicit nil, `nil, true` will be returned func (o *CardUpdate) GetEnabledOk() (*bool, bool) { if o == nil { return nil, false } return o.Enabled.Get(), o.Enabled.IsSet() } // HasEnabled returns a boolean if a field has been set. func (o *CardUpdate) HasEnabled() bool { if o != nil && o.Enabled.IsSet() { return true } return false } // SetEnabled gets a reference to the given NullableBool and assigns it to the Enabled field. func (o *CardUpdate) SetEnabled(v bool) { o.Enabled.Set(&v) } // SetEnabledNil sets the value for Enabled to be an explicit nil func (o *CardUpdate) SetEnabledNil() { o.Enabled.Set(nil) } // UnsetEnabled ensures that no value is present for Enabled, not even an explicit nil func (o *CardUpdate) UnsetEnabled() { o.Enabled.Unset() } // GetGroupId returns the GroupId field value if set, zero value otherwise (both if not set or set to explicit null). func (o *CardUpdate) GetGroupId() int32 { if o == nil || IsNil(o.GroupId.Get()) { var ret int32 return ret } return *o.GroupId.Get() } // GetGroupIdOk returns a tuple with the GroupId field value if set, nil otherwise // and a boolean to check if the value has been set. // NOTE: If the value is an explicit nil, `nil, true` will be returned func (o *CardUpdate) GetGroupIdOk() (*int32, bool) { if o == nil { return nil, false } return o.GroupId.Get(), o.GroupId.IsSet() } // HasGroupId returns a boolean if a field has been set. func (o *CardUpdate) HasGroupId() bool { if o != nil && o.GroupId.IsSet() { return true } return false } // SetGroupId gets a reference to the given NullableInt32 and assigns it to the GroupId field. func (o *CardUpdate) SetGroupId(v int32) { o.GroupId.Set(&v) } // SetGroupIdNil sets the value for GroupId to be an explicit nil func (o *CardUpdate) SetGroupIdNil() { o.GroupId.Set(nil) } // UnsetGroupId ensures that no value is present for GroupId, not even an explicit nil func (o *CardUpdate) UnsetGroupId() { o.GroupId.Unset() } func (o CardUpdate) MarshalJSON() ([]byte, error) { toSerialize,err := o.ToMap() if err != nil { return []byte{}, err } return json.Marshal(toSerialize) } func (o CardUpdate) ToMap() (map[string]interface{}, error) { toSerialize := map[string]interface{}{} if o.Name.IsSet() { toSerialize["name"] = o.Name.Get() } if o.Enabled.IsSet() { toSerialize["enabled"] = o.Enabled.Get() } if o.GroupId.IsSet() { toSerialize["group_id"] = o.GroupId.Get() } return toSerialize, nil } type NullableCardUpdate struct { value *CardUpdate isSet bool } func (v NullableCardUpdate) Get() *CardUpdate { return v.value } func (v *NullableCardUpdate) Set(val *CardUpdate) { v.value = val v.isSet = true } func (v NullableCardUpdate) IsSet() bool { return v.isSet } func (v *NullableCardUpdate) Unset() { v.value = nil v.isSet = false } func NewNullableCardUpdate(val *CardUpdate) *NullableCardUpdate { return &NullableCardUpdate{value: val, isSet: true} } func (v NullableCardUpdate) MarshalJSON() ([]byte, error) { return json.Marshal(v.value) } func (v *NullableCardUpdate) UnmarshalJSON(src []byte) error { v.isSet = true return json.Unmarshal(src, &v.value) }