queue-runner: reduce the time between queue monitor restarts

This will induce more DB queries (though these are fairly cheap), but at
the benefit of processing bumps within 1m instead of within 10m.
This commit is contained in:
Pierre Bourdon
2024-04-20 16:58:10 +02:00
committed by Martin Weinelt
parent d850c99883
commit 98759e4ff9

View File

@@ -318,7 +318,7 @@ bool State::getQueuedBuilds(Connection & conn,
/* Stop after a certain time to allow priority bumps to be
processed. */
if (std::chrono::system_clock::now() > start + std::chrono::seconds(600)) {
if (std::chrono::system_clock::now() > start + std::chrono::seconds(60)) {
prom.queue_checks_early_exits.Increment();
break;
}