297 lines
7.9 KiB
Go
297 lines
7.9 KiB
Go
/*
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FastAPI
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No description provided (generated by Openapi Generator https://github.com/openapitools/openapi-generator)
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API version: 0.1.0
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*/
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// Code generated by OpenAPI Generator (https://openapi-generator.tech); DO NOT EDIT.
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package openapi
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import (
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"encoding/json"
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"bytes"
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"fmt"
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)
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// checks if the AccessAuthorizationCreate type satisfies the MappedNullable interface at compile time
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var _ MappedNullable = &AccessAuthorizationCreate{}
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// AccessAuthorizationCreate struct for AccessAuthorizationCreate
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type AccessAuthorizationCreate struct {
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Name string `json:"name"`
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Type string `json:"type"`
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IsActive bool `json:"is_active"`
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Timetables []TimetableCreate `json:"timetables,omitempty"`
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Oneshot NullableOneShotAccessBase `json:"oneshot,omitempty"`
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}
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type _AccessAuthorizationCreate AccessAuthorizationCreate
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// NewAccessAuthorizationCreate instantiates a new AccessAuthorizationCreate object
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// This constructor will assign default values to properties that have it defined,
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// and makes sure properties required by API are set, but the set of arguments
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// will change when the set of required properties is changed
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func NewAccessAuthorizationCreate(name string, type_ string, isActive bool) *AccessAuthorizationCreate {
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this := AccessAuthorizationCreate{}
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this.Name = name
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this.Type = type_
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this.IsActive = isActive
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return &this
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}
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// NewAccessAuthorizationCreateWithDefaults instantiates a new AccessAuthorizationCreate object
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// This constructor will only assign default values to properties that have it defined,
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// but it doesn't guarantee that properties required by API are set
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func NewAccessAuthorizationCreateWithDefaults() *AccessAuthorizationCreate {
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this := AccessAuthorizationCreate{}
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return &this
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}
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// GetName returns the Name field value
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func (o *AccessAuthorizationCreate) GetName() string {
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if o == nil {
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var ret string
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return ret
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}
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return o.Name
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}
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// GetNameOk returns a tuple with the Name field value
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// and a boolean to check if the value has been set.
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func (o *AccessAuthorizationCreate) GetNameOk() (*string, bool) {
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if o == nil {
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return nil, false
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}
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return &o.Name, true
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}
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// SetName sets field value
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func (o *AccessAuthorizationCreate) SetName(v string) {
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o.Name = v
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}
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// GetType returns the Type field value
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func (o *AccessAuthorizationCreate) GetType() string {
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if o == nil {
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var ret string
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return ret
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}
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return o.Type
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}
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// GetTypeOk returns a tuple with the Type field value
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// and a boolean to check if the value has been set.
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func (o *AccessAuthorizationCreate) GetTypeOk() (*string, bool) {
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if o == nil {
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return nil, false
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}
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return &o.Type, true
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}
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// SetType sets field value
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func (o *AccessAuthorizationCreate) SetType(v string) {
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o.Type = v
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}
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// GetIsActive returns the IsActive field value
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func (o *AccessAuthorizationCreate) GetIsActive() bool {
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if o == nil {
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var ret bool
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return ret
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}
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return o.IsActive
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}
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// GetIsActiveOk returns a tuple with the IsActive field value
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// and a boolean to check if the value has been set.
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func (o *AccessAuthorizationCreate) GetIsActiveOk() (*bool, bool) {
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if o == nil {
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return nil, false
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}
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return &o.IsActive, true
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}
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// SetIsActive sets field value
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func (o *AccessAuthorizationCreate) SetIsActive(v bool) {
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o.IsActive = v
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}
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// GetTimetables returns the Timetables field value if set, zero value otherwise.
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func (o *AccessAuthorizationCreate) GetTimetables() []TimetableCreate {
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if o == nil || IsNil(o.Timetables) {
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var ret []TimetableCreate
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return ret
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}
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return o.Timetables
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}
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// GetTimetablesOk returns a tuple with the Timetables field value if set, nil otherwise
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// and a boolean to check if the value has been set.
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func (o *AccessAuthorizationCreate) GetTimetablesOk() ([]TimetableCreate, bool) {
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if o == nil || IsNil(o.Timetables) {
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return nil, false
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}
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return o.Timetables, true
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}
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// HasTimetables returns a boolean if a field has been set.
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func (o *AccessAuthorizationCreate) HasTimetables() bool {
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if o != nil && !IsNil(o.Timetables) {
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return true
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}
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return false
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}
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// SetTimetables gets a reference to the given []TimetableCreate and assigns it to the Timetables field.
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func (o *AccessAuthorizationCreate) SetTimetables(v []TimetableCreate) {
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o.Timetables = v
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}
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// GetOneshot returns the Oneshot field value if set, zero value otherwise (both if not set or set to explicit null).
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func (o *AccessAuthorizationCreate) GetOneshot() OneShotAccessBase {
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if o == nil || IsNil(o.Oneshot.Get()) {
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var ret OneShotAccessBase
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return ret
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}
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return *o.Oneshot.Get()
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}
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// GetOneshotOk returns a tuple with the Oneshot field value if set, nil otherwise
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// and a boolean to check if the value has been set.
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// NOTE: If the value is an explicit nil, `nil, true` will be returned
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func (o *AccessAuthorizationCreate) GetOneshotOk() (*OneShotAccessBase, bool) {
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if o == nil {
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return nil, false
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}
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return o.Oneshot.Get(), o.Oneshot.IsSet()
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}
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// HasOneshot returns a boolean if a field has been set.
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func (o *AccessAuthorizationCreate) HasOneshot() bool {
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if o != nil && o.Oneshot.IsSet() {
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return true
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}
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return false
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}
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// SetOneshot gets a reference to the given NullableOneShotAccessBase and assigns it to the Oneshot field.
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func (o *AccessAuthorizationCreate) SetOneshot(v OneShotAccessBase) {
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o.Oneshot.Set(&v)
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}
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// SetOneshotNil sets the value for Oneshot to be an explicit nil
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func (o *AccessAuthorizationCreate) SetOneshotNil() {
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o.Oneshot.Set(nil)
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}
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// UnsetOneshot ensures that no value is present for Oneshot, not even an explicit nil
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func (o *AccessAuthorizationCreate) UnsetOneshot() {
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o.Oneshot.Unset()
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}
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func (o AccessAuthorizationCreate) MarshalJSON() ([]byte, error) {
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toSerialize,err := o.ToMap()
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if err != nil {
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return []byte{}, err
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}
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return json.Marshal(toSerialize)
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}
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func (o AccessAuthorizationCreate) ToMap() (map[string]interface{}, error) {
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toSerialize := map[string]interface{}{}
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toSerialize["name"] = o.Name
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toSerialize["type"] = o.Type
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toSerialize["is_active"] = o.IsActive
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if !IsNil(o.Timetables) {
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toSerialize["timetables"] = o.Timetables
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}
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if o.Oneshot.IsSet() {
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toSerialize["oneshot"] = o.Oneshot.Get()
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}
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return toSerialize, nil
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}
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func (o *AccessAuthorizationCreate) UnmarshalJSON(data []byte) (err error) {
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// This validates that all required properties are included in the JSON object
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// by unmarshalling the object into a generic map with string keys and checking
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// that every required field exists as a key in the generic map.
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requiredProperties := []string{
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"name",
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"type",
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"is_active",
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}
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allProperties := make(map[string]interface{})
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err = json.Unmarshal(data, &allProperties)
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if err != nil {
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return err;
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}
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for _, requiredProperty := range(requiredProperties) {
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if _, exists := allProperties[requiredProperty]; !exists {
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return fmt.Errorf("no value given for required property %v", requiredProperty)
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}
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}
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varAccessAuthorizationCreate := _AccessAuthorizationCreate{}
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decoder := json.NewDecoder(bytes.NewReader(data))
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decoder.DisallowUnknownFields()
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err = decoder.Decode(&varAccessAuthorizationCreate)
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if err != nil {
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return err
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}
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*o = AccessAuthorizationCreate(varAccessAuthorizationCreate)
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return err
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}
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type NullableAccessAuthorizationCreate struct {
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value *AccessAuthorizationCreate
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isSet bool
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}
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func (v NullableAccessAuthorizationCreate) Get() *AccessAuthorizationCreate {
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return v.value
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}
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func (v *NullableAccessAuthorizationCreate) Set(val *AccessAuthorizationCreate) {
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v.value = val
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v.isSet = true
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}
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func (v NullableAccessAuthorizationCreate) IsSet() bool {
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return v.isSet
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}
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func (v *NullableAccessAuthorizationCreate) Unset() {
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v.value = nil
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v.isSet = false
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}
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func NewNullableAccessAuthorizationCreate(val *AccessAuthorizationCreate) *NullableAccessAuthorizationCreate {
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return &NullableAccessAuthorizationCreate{value: val, isSet: true}
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}
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func (v NullableAccessAuthorizationCreate) MarshalJSON() ([]byte, error) {
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return json.Marshal(v.value)
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}
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func (v *NullableAccessAuthorizationCreate) UnmarshalJSON(src []byte) error {
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v.isSet = true
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return json.Unmarshal(src, &v.value)
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}
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