251 lines
5.7 KiB
Go
251 lines
5.7 KiB
Go
/*
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FastAPI
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No description provided (generated by Openapi Generator https://github.com/openapitools/openapi-generator)
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API version: 0.1.0
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*/
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// Code generated by OpenAPI Generator (https://openapi-generator.tech); DO NOT EDIT.
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package openapi
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import (
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"encoding/json"
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"bytes"
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"fmt"
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)
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// checks if the Card type satisfies the MappedNullable interface at compile time
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var _ MappedNullable = &Card{}
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// Card struct for Card
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type Card struct {
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Id NullableInt32 `json:"id,omitempty"`
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Uuid string `json:"uuid"`
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GroupId NullableInt32 `json:"group_id,omitempty"`
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}
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type _Card Card
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// NewCard instantiates a new Card object
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// This constructor will assign default values to properties that have it defined,
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// and makes sure properties required by API are set, but the set of arguments
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// will change when the set of required properties is changed
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func NewCard(uuid string) *Card {
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this := Card{}
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this.Uuid = uuid
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return &this
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}
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// NewCardWithDefaults instantiates a new Card object
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// This constructor will only assign default values to properties that have it defined,
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// but it doesn't guarantee that properties required by API are set
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func NewCardWithDefaults() *Card {
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this := Card{}
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return &this
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}
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// GetId returns the Id field value if set, zero value otherwise (both if not set or set to explicit null).
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func (o *Card) GetId() int32 {
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if o == nil || IsNil(o.Id.Get()) {
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var ret int32
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return ret
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}
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return *o.Id.Get()
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}
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// GetIdOk returns a tuple with the Id field value if set, nil otherwise
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// and a boolean to check if the value has been set.
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// NOTE: If the value is an explicit nil, `nil, true` will be returned
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func (o *Card) GetIdOk() (*int32, bool) {
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if o == nil {
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return nil, false
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}
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return o.Id.Get(), o.Id.IsSet()
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}
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// HasId returns a boolean if a field has been set.
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func (o *Card) HasId() bool {
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if o != nil && o.Id.IsSet() {
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return true
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}
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return false
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}
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// SetId gets a reference to the given NullableInt32 and assigns it to the Id field.
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func (o *Card) SetId(v int32) {
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o.Id.Set(&v)
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}
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// SetIdNil sets the value for Id to be an explicit nil
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func (o *Card) SetIdNil() {
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o.Id.Set(nil)
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}
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// UnsetId ensures that no value is present for Id, not even an explicit nil
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func (o *Card) UnsetId() {
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o.Id.Unset()
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}
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// GetUuid returns the Uuid field value
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func (o *Card) GetUuid() string {
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if o == nil {
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var ret string
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return ret
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}
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return o.Uuid
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}
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// GetUuidOk returns a tuple with the Uuid field value
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// and a boolean to check if the value has been set.
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func (o *Card) GetUuidOk() (*string, bool) {
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if o == nil {
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return nil, false
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}
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return &o.Uuid, true
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}
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// SetUuid sets field value
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func (o *Card) SetUuid(v string) {
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o.Uuid = v
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}
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// GetGroupId returns the GroupId field value if set, zero value otherwise (both if not set or set to explicit null).
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func (o *Card) GetGroupId() int32 {
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if o == nil || IsNil(o.GroupId.Get()) {
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var ret int32
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return ret
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}
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return *o.GroupId.Get()
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}
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// GetGroupIdOk returns a tuple with the GroupId field value if set, nil otherwise
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// and a boolean to check if the value has been set.
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// NOTE: If the value is an explicit nil, `nil, true` will be returned
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func (o *Card) GetGroupIdOk() (*int32, bool) {
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if o == nil {
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return nil, false
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}
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return o.GroupId.Get(), o.GroupId.IsSet()
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}
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// HasGroupId returns a boolean if a field has been set.
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func (o *Card) HasGroupId() bool {
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if o != nil && o.GroupId.IsSet() {
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return true
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}
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return false
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}
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// SetGroupId gets a reference to the given NullableInt32 and assigns it to the GroupId field.
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func (o *Card) SetGroupId(v int32) {
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o.GroupId.Set(&v)
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}
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// SetGroupIdNil sets the value for GroupId to be an explicit nil
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func (o *Card) SetGroupIdNil() {
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o.GroupId.Set(nil)
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}
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// UnsetGroupId ensures that no value is present for GroupId, not even an explicit nil
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func (o *Card) UnsetGroupId() {
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o.GroupId.Unset()
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}
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func (o Card) MarshalJSON() ([]byte, error) {
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toSerialize,err := o.ToMap()
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if err != nil {
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return []byte{}, err
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}
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return json.Marshal(toSerialize)
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}
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func (o Card) ToMap() (map[string]interface{}, error) {
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toSerialize := map[string]interface{}{}
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if o.Id.IsSet() {
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toSerialize["id"] = o.Id.Get()
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}
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toSerialize["uuid"] = o.Uuid
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if o.GroupId.IsSet() {
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toSerialize["group_id"] = o.GroupId.Get()
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}
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return toSerialize, nil
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}
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func (o *Card) UnmarshalJSON(data []byte) (err error) {
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// This validates that all required properties are included in the JSON object
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// by unmarshalling the object into a generic map with string keys and checking
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// that every required field exists as a key in the generic map.
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requiredProperties := []string{
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"uuid",
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}
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allProperties := make(map[string]interface{})
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err = json.Unmarshal(data, &allProperties)
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if err != nil {
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return err;
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}
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for _, requiredProperty := range(requiredProperties) {
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if _, exists := allProperties[requiredProperty]; !exists {
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return fmt.Errorf("no value given for required property %v", requiredProperty)
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}
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}
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varCard := _Card{}
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decoder := json.NewDecoder(bytes.NewReader(data))
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decoder.DisallowUnknownFields()
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err = decoder.Decode(&varCard)
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if err != nil {
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return err
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}
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*o = Card(varCard)
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return err
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}
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type NullableCard struct {
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value *Card
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isSet bool
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}
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func (v NullableCard) Get() *Card {
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return v.value
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}
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func (v *NullableCard) Set(val *Card) {
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v.value = val
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v.isSet = true
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}
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func (v NullableCard) IsSet() bool {
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return v.isSet
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}
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func (v *NullableCard) Unset() {
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v.value = nil
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v.isSet = false
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}
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func NewNullableCard(val *Card) *NullableCard {
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return &NullableCard{value: val, isSet: true}
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}
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func (v NullableCard) MarshalJSON() ([]byte, error) {
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return json.Marshal(v.value)
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}
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func (v *NullableCard) UnmarshalJSON(src []byte) error {
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v.isSet = true
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return json.Unmarshal(src, &v.value)
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}
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