200 lines
4.8 KiB
Go
200 lines
4.8 KiB
Go
/*
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FastAPI
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No description provided (generated by Openapi Generator https://github.com/openapitools/openapi-generator)
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API version: 0.1.0
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*/
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// Code generated by OpenAPI Generator (https://openapi-generator.tech); DO NOT EDIT.
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package openapi
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import (
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"encoding/json"
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"time"
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"bytes"
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"fmt"
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)
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// checks if the OneShotAccessBase type satisfies the MappedNullable interface at compile time
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var _ MappedNullable = &OneShotAccessBase{}
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// OneShotAccessBase struct for OneShotAccessBase
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type OneShotAccessBase struct {
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Uses *int32 `json:"uses,omitempty"`
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EndsAt time.Time `json:"ends_at"`
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}
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type _OneShotAccessBase OneShotAccessBase
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// NewOneShotAccessBase instantiates a new OneShotAccessBase object
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// This constructor will assign default values to properties that have it defined,
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// and makes sure properties required by API are set, but the set of arguments
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// will change when the set of required properties is changed
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func NewOneShotAccessBase(endsAt time.Time) *OneShotAccessBase {
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this := OneShotAccessBase{}
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var uses int32 = 1
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this.Uses = &uses
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this.EndsAt = endsAt
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return &this
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}
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// NewOneShotAccessBaseWithDefaults instantiates a new OneShotAccessBase object
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// This constructor will only assign default values to properties that have it defined,
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// but it doesn't guarantee that properties required by API are set
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func NewOneShotAccessBaseWithDefaults() *OneShotAccessBase {
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this := OneShotAccessBase{}
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var uses int32 = 1
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this.Uses = &uses
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return &this
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}
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// GetUses returns the Uses field value if set, zero value otherwise.
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func (o *OneShotAccessBase) GetUses() int32 {
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if o == nil || IsNil(o.Uses) {
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var ret int32
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return ret
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}
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return *o.Uses
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}
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// GetUsesOk returns a tuple with the Uses field value if set, nil otherwise
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// and a boolean to check if the value has been set.
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func (o *OneShotAccessBase) GetUsesOk() (*int32, bool) {
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if o == nil || IsNil(o.Uses) {
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return nil, false
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}
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return o.Uses, true
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}
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// HasUses returns a boolean if a field has been set.
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func (o *OneShotAccessBase) HasUses() bool {
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if o != nil && !IsNil(o.Uses) {
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return true
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}
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return false
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}
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// SetUses gets a reference to the given int32 and assigns it to the Uses field.
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func (o *OneShotAccessBase) SetUses(v int32) {
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o.Uses = &v
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}
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// GetEndsAt returns the EndsAt field value
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func (o *OneShotAccessBase) GetEndsAt() time.Time {
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if o == nil {
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var ret time.Time
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return ret
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}
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return o.EndsAt
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}
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// GetEndsAtOk returns a tuple with the EndsAt field value
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// and a boolean to check if the value has been set.
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func (o *OneShotAccessBase) GetEndsAtOk() (*time.Time, bool) {
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if o == nil {
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return nil, false
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}
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return &o.EndsAt, true
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}
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// SetEndsAt sets field value
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func (o *OneShotAccessBase) SetEndsAt(v time.Time) {
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o.EndsAt = v
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}
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func (o OneShotAccessBase) MarshalJSON() ([]byte, error) {
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toSerialize,err := o.ToMap()
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if err != nil {
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return []byte{}, err
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}
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return json.Marshal(toSerialize)
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}
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func (o OneShotAccessBase) ToMap() (map[string]interface{}, error) {
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toSerialize := map[string]interface{}{}
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if !IsNil(o.Uses) {
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toSerialize["uses"] = o.Uses
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}
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toSerialize["ends_at"] = o.EndsAt
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return toSerialize, nil
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}
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func (o *OneShotAccessBase) UnmarshalJSON(data []byte) (err error) {
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// This validates that all required properties are included in the JSON object
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// by unmarshalling the object into a generic map with string keys and checking
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// that every required field exists as a key in the generic map.
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requiredProperties := []string{
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"ends_at",
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}
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allProperties := make(map[string]interface{})
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err = json.Unmarshal(data, &allProperties)
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if err != nil {
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return err;
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}
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for _, requiredProperty := range(requiredProperties) {
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if _, exists := allProperties[requiredProperty]; !exists {
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return fmt.Errorf("no value given for required property %v", requiredProperty)
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}
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}
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varOneShotAccessBase := _OneShotAccessBase{}
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decoder := json.NewDecoder(bytes.NewReader(data))
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decoder.DisallowUnknownFields()
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err = decoder.Decode(&varOneShotAccessBase)
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if err != nil {
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return err
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}
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*o = OneShotAccessBase(varOneShotAccessBase)
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return err
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}
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type NullableOneShotAccessBase struct {
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value *OneShotAccessBase
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isSet bool
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}
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func (v NullableOneShotAccessBase) Get() *OneShotAccessBase {
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return v.value
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}
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func (v *NullableOneShotAccessBase) Set(val *OneShotAccessBase) {
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v.value = val
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v.isSet = true
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}
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func (v NullableOneShotAccessBase) IsSet() bool {
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return v.isSet
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}
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func (v *NullableOneShotAccessBase) Unset() {
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v.value = nil
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v.isSet = false
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}
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func NewNullableOneShotAccessBase(val *OneShotAccessBase) *NullableOneShotAccessBase {
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return &NullableOneShotAccessBase{value: val, isSet: true}
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}
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func (v NullableOneShotAccessBase) MarshalJSON() ([]byte, error) {
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return json.Marshal(v.value)
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}
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func (v *NullableOneShotAccessBase) UnmarshalJSON(src []byte) error {
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v.isSet = true
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return json.Unmarshal(src, &v.value)
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}
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