increase upload limit

remaining upload time will be calculated more simple
This commit is contained in:
Milan
2018-10-05 00:17:21 +02:00
parent 7ff41cecd2
commit 1f9cd04914
5 changed files with 47 additions and 28 deletions

View File

@@ -18,9 +18,9 @@ function changeFile(fileInput){
var file = fileInput.files[0];
var size = file.size / (1000*1000);
$('#uploadSize').html(size + " MB");
if (size > 200){
if (size > 300){
$('#uploadButton').hide();
showError("file is too large. maximum size is 200 MB! Please use MP3, 192 kHz, CBR, 44100 Hz, 16bit");
showError("file is too large. maximum size is 300 MB! Please use MP3, 192 kHz, CBR, 44100 Hz, 16bit");
}else{
$('#uploadButton').show();
}
@@ -46,7 +46,10 @@ function hideFinished(){
function roundSize(size){
var MB=1000*1000;
return Math.round(size*10/MB)/10;
var value= Math.round(size*10/MB)/10;
value+='';
if (value.indexOf('.')<0)value+='.0';
return value;
}
function uploadFile(uploadButton){
@@ -64,24 +67,37 @@ function uploadFile(uploadButton){
var start = new Date();
var myXhr = $.ajaxSettings.xhr();
if (myXhr.upload) {
var c=0;
var oldRemaining=0;
myXhr.upload.addEventListener(
'progress',
function(data) {
if (data.lengthComputable) {
var loaded=roundSize(data.loaded);
var total=roundSize(data.total);
$('#progressBar').attr("value", loaded);
$('#progressBar').attr("max", total);
var duration=(new Date().getTime() - start.getTime()) / 1000 ;
var bitrate = loaded / duration;
var remaining = Math.round(100 * bitrate * ( total - loaded) );
var content = loaded + " of " + total + " MB<br>";
content += '<div class="thin">';
content += "finished in " + remaining + " seconds<br>";
content += "took " + Math.round(duration) + " seconds<br>";
content += '</div>'
$('#progressLabel').html(content);
}
if (!data.lengthComputable) return;
c++;
var loaded=roundSize(data.loaded);
var total=roundSize(data.total);
$('#progressBar').attr("value", loaded);
$('#progressBar').attr("max", total);
if (c<2)return;
c=0;
var duration=(new Date().getTime() - start.getTime()) / 1000 ;
var bitrate = loaded / duration;
//var remaining = Math.round(bitrate * ( total - loaded) );
var remaining = Math.round( (duration * data.total / data.loaded) - duration );
if (oldRemaining == 0) oldRemaining = remaining;
if (duration>30) remaining= oldRemaining*0.5 + remaining*0.5;
oldRemaining=remaining;
var content = loaded + " of " + total + " MB<br>";
content += '<div class="thin">';
content += "finished in " + Math.round(remaining) + " seconds<br>";
content += "took " + Math.round(duration) + " seconds<br>";
content += '</div>'
$('#progressLabel').html(content);
} ,
false
);